Showing posts with label Chaos. Show all posts
Showing posts with label Chaos. Show all posts

Saturday, October 22, 2011

Update!

I've been extremely busy lately, nevertheless, found some time to get some things done! Photos done on a phone camera, so not the best, but weathering is not done yet, so I wouldn't bother with normal camera.

Squad of berserkers:



First squad of Veterans:



Second squad of Veterans, with Champion:



Contemptor, WIP:



Daemon Prince WIP (just for the kicks, won't really use him):

A tribute to Secretweaponminiatures, because they are awesome, both washes (best washes on the market, highly recommend them) and bases.


Sunday, September 18, 2011

Raptors

Painted a squad of Raptors just for the kicks. Hands were shaking, so not really that fine of a job. Good enough for a tabletop, I suppose.



In process did a minor conversion on an old metal Daemon Prince, and will paint him as an Iron Warrior later.


 Looking at painted raptors, I realised that there's really not too much detail, especially chaotic details - they look really bland. Got back to 2 assembled squads and made them look a little more bold.





Thursday, September 8, 2011

Updated Aspiring Champion of Iron Warriors

Updated the model just a little - extra mechadendrite and some additional details, I think it's getting ready for a basecoat.






Monday, September 5, 2011

Blood Angels versus CSM, 2000 points and 1750 points.

Took my Iron Warriors to face gobsan's fairly new Blood Angels.
We used Rules of Engagement rule set, which is quite a bit more fun and variative than normal BRB set of missions.

2000 points game
I had my normal list: 2 Daemon Princes, Lash and Warptime, Termicide unit, Chosen in a Rhino with meltas, 2 squads of Plague Marines with Meltas and Plasmaguns, Berserkers with Power Fist, 6 Obliterators, Defiler, Raptors with flamers and Summoned Greater Daemon.

gobsan took Mephiston, 2 Land Raiders filled with Assault Terminators, a couple of Sanguinary priests, and 2 small assault squads, 7 or 8 members total.


Deployment zone, btw, looked something like this, where x's are objectives:
_________________
|       _x__|                    |
|___|                   ____ |
|                 _x__|          |
|_______|____ _x__|

We rolled for the mission: I had to hold my own point and reduce his troops to under 50%, he had to hold his own point and spend a whole movement phase near my objective, untouched - "rescue" someone.

The game
I started in a line formation on the bottom, everything behind ruins or in cover.

Gobsan deployed one Land Raider on 9, another on 12, Mephiston behind LR on 9, Assault squads in reserve.

We traded ranged fire for two first turns, with no effect at all whatsoever, I failed to even glance any of Land Raiders once - oh wait, no, LR on 9 lost a lascannon, my melta reserves were late,  my melta plague marines almost made in to LR on 12 tho. Greater Daemon popped from them, and next turn, hopefully, something would die.

As it turn out, my plague marines and Daemon were the ones to die. LR blew up rhino with Plague Marines, and Assault terminators multicharged Greater Daemon prince and Plague marines - 3 TH/SS and 2 LC. Thankfully, they were out of range of Sanguinary Priest, that were hiding behind Land Raider - Defiler was eager to blow up some dudes in power armor.

So Terminators charge, my Greater daemon manages to do 2 wounds. Not much. Same initiative, 2 LC Terminators - 8 attacks total, 2 attacks hit, 1 wound, 1 re-roll, wound. 2 Plague Marines die. And this is when I was like: why 8 attacks? it's 6, Defensive grenades! gobsan shrugged, rolled 6 die. 5 hits. 5 wounds. One TH/SS failed save and died. 2 wounds from TH/SS Termies on the Daemon, and 6 damn fearless saves. Long story short, he failed them saves.

After that I lashed terminators a bit closer and plasmagunned them to death.

Next turn my Chosen come from needed flank, my termicide comes in. Now it's getting ugly - Chosen manage to land one melta out of 4, and I get 1 on damage result table. Which is 1 anyway because of extra armor. Termicide scatters right in between 2 Land raiders, like 7'' away from each. A-fucking-mazing. So I decided to shoot Mephiston. To hit, guess what - 1, 1, 1. Nice. Niceeeee.

Obliterators manage to shake and immobilize LR on 12, and another LR immobilizes itself in terrain, trying to turn to shoot sponson lascannons.

We call it draw, because neither of us is able to do anything apart from holding objective. My army is mostly alive, so he won't be able to footslog to my objective, and his assault squads are hidden behind Land Raiders and can't be possibly reduced to 50%.

1750 points

Same army for me, minus raptors, minus Slaanesh Prince.

gobsan brought Mephiston, Sanguinary Priest, Sanguinary Guards - 5 bodies, 3 full 10 man units of Assault Marines, small DC squad with Lemartes, DC dread and blood talons and Furioso with blood talons and magna grapple. He kept everything in reserve.

Deployment looked like 2 diagonal lines, 18'' apart from table corner.

We both rolled same mission: have 2 units of 50% strength or 2 mobile vehicles in enemy deployment zone and hold your own objective.

I spread my army carefully to ensure that he wont be able to Deep Strike anywhere near me. Plague marines rhino moved upfront and popped smoke, and it looked like a perfect bait. and it worked. nearly everything came from reserves on turn 2 for Blood Angels, apart from Mephiston and one of the assault squads.
First assault squad scattered full 6 into the third floor of the ruins, and lost 4 models to dangerous terrain rolls: including sergeant and a guy with the melta. Nice.
Nothin else really happened.
On my turn greater daemon came into play and assaulted death company squad, reducing them to 2 models. Sanguinary guard lost 2 models to Plasma Cannons, DC dread lost DCCW with meltagun, assault squad in ruins shrugged off most of the fire, losing one model only.
Blood Angels failed to do really anything next turn, wrecked rhino-bait in assault with blood talons and got ready to be owned by meltaguns from point-blank. Sanguinary Guard assaulted Greater Daemon and managed to wound him once, DC died meanwhile, one more models was lost by Sanguinary Guard due Fearless saves. Yes, they had Blood Thirst.


After that Blood Angels concede, as everything is really wounded or ready to be wiped out, and he can't possibly win or even draw - no long range firepower at all.

Conclusion.
Special weapons - this is what makes Chaos army. I'll probably reconsider my lists to include more Chosen, or even Havocs with special weapons - 15 points a pop, with 10 points for meltagun, plus extra rhino? Really, it's good.

On the project progress - I've been sculpting some stuff on my veterans Mk3 shoulders, but i didn't really turned out well. Guess I'll scrap it and start painting, as bases are already painted and ready.
Also, stripped my metal Daemon Prince of paint, and made some minor conversions. Going to post it later, when I'm done with his right hand. So many options, so many options...

As a bonus:
My Summoned Greater Daemon:


My Slaanesh Daemon Prince:


Friday, August 26, 2011

Progress so far


Long time no see.

I've been cleaning up Forgeworld and Maxmini bitz and thinking about how to build them, do I have to pin resin to alter poses, what do I have to magntetize etc.

For now, everything is ready for assembling, I guess that's what I'm going to do on weekend.

Oh, and I've built about 5 extra models from remaining bitz to test paint schemes and different approach to weathering. Going to post some pics over the weekend, hopefully!








Also, I've found some extremely awesome miniatures: I've been thinking about getting some of them. Probably greenstuff them a little, cut it and mix up a little with chaos bitz and skulls. It looks way too AdeptusMechanicusy without it.










First up: as a Chaos Lord/Warsmith on the verge of daemonhood, this guy. Shield is removable, can switch it up to a TL bolter or combi-melta. Bulk up the sword a little, or I could use plastic sword from plastic Daemon prince kit - a perfect daemon weapon.







 These guys are just beautiful. Too techy and mechanic for Obliterators, they however would make a perfect retinue for a Warsmith. Or well, I'll order them anyway and I'll see what they actually look like on a tabletop.

There are two guys with "bolters", can modify it to combi-weapon. One guy with heavy weapon, could modify it a little to resemble Reaper Autocannon more, or just use one from Terminator set.

And one guy with a 2h Halberd and Bolter installed on top of this thing, Adeptus Custodes a-like. Could just name him "Chain Fist guy", make this halberd into a giant chain-halberd and probably get away with it.



Monday, August 15, 2011

Forgeworld stuff came in the mail!

Forgeworld stuff came in the mail, quality is breath-taking, really. Plus side is that resin is different, not that white fragile stuff, but very soft and plastic-like.
Not much to trim, a little flash, yet I have to make sure that every model is converted, pose altered somehow and each one of marines is blessed with a bionic limb or two.


I'm still waiting on Maxmini bitz - more bionics, steampunk helmets and melee weapons are in order.
Posting results as soon there's anything to brag about!

Friday, August 12, 2011

Battle Report - Orks vs CSM, 2000 points

Played last sunday against my friend gobsan, who's into Orks and Space Wolves.
My list:

Renegade Chaos Marines - 2000 points
HQ:
Daemon Prince - Wings, Mark of Nurgle, Warptime
Daemon Prince - Wings, Mark of Slaanesh, Lash of Submission
Greater Daemon Prince
Elite:
3x Chaos Terminators, 3 Combi-melta
5x Chosen, 3x melta, Rhino
Troops:
5x Plague Marines, 2x Melta, Rhino, Champion
5x Plague Marines, 2x Plasma, Rhino
8x Berserkers, Champion, Power weapon, Rhino
Fast Attack:
5x Raptors, 2x Flamer
Heavy Support
3x Obliterators
3x Obliterators
Chaos Defiler, 2x DCCW

Orks - 2000 points (list is not 100% complete, just what I remember)
HQ:
Warboss - Power Klaw, Bike, Squig, Cybork
Big Mek - KFF
Elite:
15x Lootas
15x Lootas
7 Nobs, Wound Allocation wargear, Battlewagon with Deffrolla
Troops:
19x Boyz - Sluggas, Nob with Power Klaw and Bosspole
20x Boyz - Sluggas, Nob with Power Klaw and Bosspole
6x Biker Nobs, Wound Allocation wargear + Painboy, 2 Power Claws.
10x Gretchin, Runtherd
Heavy Support
1x Battlewagon with Deffrolla


So yeah, battlewagons and large death star of bikers. I was kinda trembling, since I've no answer for this death star unit, apart from Defiler's battlecannon and Lash, but you can't Lash whole game (or so I though). Plus, my Defiler seem to explode more often than I'd like him to.
We rolled Pithed Battle, Seize the Ground (I think), I went first.

Deployment - CSM
Berserkers and first squad of obliterators on the left, protected by the building. Rest of the army on the right, Defiler and Terminators in reserve.

Deployment - Orks
Boyz and Nobz battlewagons on my left, too far away to get first turn charge. Bikers hang by. Warboss attached to the bikers, Big Mek with boyz. Lootas screened by Gretchin in terrain in the far back middle of his deployment zone.


Turn 1 - CSM
Turn 1 was pretty uneventful, I went forward with everything, screening my princes with terrain, to get a Lash+Charge on the second turn.
Shooting was ineffective, couldn't get even a glance with my Obliterators, shooting lascannons. One pen result was screened by KFF.

Turn 1 - Orks
Gretchin move out of the way, big mek with boyz and bikers advance to the far left to seize obliterators and berserkers from the rest of my force, nobz move closer to the lootas, probably to get a counterchange on princes.
Shooting proved ineffective, 2 loota squads managed to blow up the ride of plasmagun plague marines, I think. Oh, and bikers managed to shake and stun berserkers Rhino.

Turn 2 - CSM
Movement: Defiler, Chosen and GD (damn!) came from reserves. Defiler went behind left squad of obliterators, to counterchange and battlecannon biker nobz. Chosen came from the left flank, behind Big Mek's ride. GD broke away from plague marines and marched towards nobz and their battlewagon. I unloaded my berserkers, thinking that I'd rather charge now than get charged by bikers next turn, Princes were in position to assault.

Shooting: everything went perfect, lash moved right-most loota squad in assault and rapid fire range. Rapid fire reduced lootas to 5 or 6, they failed morale and ran off. Chosen landed both melta shots on the rear armor of the battlewagon, exploding it, killing a couple of boyz in the process and wounding one of the bikers. Defiler tried to battlecannon bikers, but scattered on top of boyz in the crater, who went to the ground for 3++ cover, and lost maybe 4-5 models. Obliterators tried to do something with another battlewagon, but dice was just not hot enough. Berserkers shot bikers and got ready for a multicharge.

Assault: Nurgle Daemon Prince assaulted Gretchin, as it was in assault range and Lootas already ran off. Berserkers assaulted Bikers+Boyz, 1 berserk on the nobs, rest on the boyz. First my Warptimed Daemon prince wiffed 4 attacks out of 5, killing only one gretchin. Impressive, 10.000 years in the Warp - probably never seen them Gretchins. Then my Berserker Champion wiffed all 5 power weapon attacks. Rest of the berserkers managed to kill 8 boyz and wound a Warboss. 9 wounds total.
Hilariously enough, Orks also wiffed most of the power claw attacks, with total of 11 PK attacks and whatever else they had - dropping only 5 berserkers. Then we went for morale checks, but my friend remembered, that he forgot his Nob's PK from boyz's squad, because he forgot model in the box. So yeah, 3 more PK attacks. All 3 of them hit. And hell yeah, I get a 1 on one of the "to wound" rolls. Won combat by 2 wounds, lonely Khorne champion holds against Warboss, 6 Bikers, Nob, Big Mek and 3-4 Boyz. Bikers fail morale with re-roll, boyz fail morale with re-roll. Both swept by the Khorne Champion. BLOOD FOR THE BLOOD GOD, GOD DAMN IT! Champion consolidates into cover, closer to his rhino, with a bunch of skulls in his backpack.

Orks then concede, as both HQ and death star are dead, troops are destroyed (or locked in deadly combat with Daemon Prince), only one Loota squad and Battlewagon with Nobs on the field and no chance to even draw. Lucky win on a turn 2! My friend wouldn't stop complaining about it, but it's a nice lesson. Berserkers, charging only bikers, would get destroyed. Berserkers in multi-combat with something soft can destroy almost anything. Makes sense? Maybe, not a lot though.

Thursday, August 11, 2011

Post #1


I'm about to start yet another CSM army.

I already own about 3000 points of CSM with various themes, basically - true Renegade Marines big warband - my first battleforce was CSM. Also, about 1000 points of Dark Eldar, which will be expanded to a full 2000 point force. Dark Eldar Codex is just way too awesome to pass up, currently I'm struggling with possiblities, writing and re-writing my list.

I'm looking forward to the future release of Chaos Legions in 2012, so I decided to start Iron Warriors. And maybe Word Bearers next. And Night Lords... ehhh, back to the topic. Basically, themed army. With one undivided style. I love Chaos, so I was between  Alpha Legion, Word Bearers, Magnus's Thousand Sons and Iron Warriors in the end. I've been reading Storm of Iron and Dead Sky, Black Sun lately, so naturally I went with Iron Warriors. I want some titans wrapped in hazard tape, eventually.

Obviously, list has to be fluffy, models have to be awesome. I've ordered MKIII and MKII power armors from Forgeworld, various bits from Maxmini - steampunk weapons and bionic bitz, other conversion bitz and special weapons(1, 2, 3), old shattered fabric bases. Everything has to be perfect, you'd understand. I even bought some old TCG Chaos and Dark Eldar decks, just so maybe I'll see something amazing as art on these cards, such as one of these.

For now, I'm just waiting for my bitz to arrive, to start building. Takes very long time in Russia, eh.